Author Archives: Filemon

WPhone

Test post to see if the wordpress mobile admin plug in works.

Update: Huzzah!

Maybe

It’s always the same, the facts.

The retelling of them, not so much.  A detail here and there is added or removed.  Not out of deliberate editing, but for the simple reason that each retelling is different.

And so, there are a lot of “maybes.”  This is a story then, about a girl who broke my heart.  Maybe.

One day, when I was younger, a beautiful girl broke my heart.  One of my friends, taking pity on my situation, and no doubt sick of my moping, asked me to help him DJ at a party near his house.  This was when DJs actually needed people to carry discs.  It was a paying gig, so I said yes.

On the way there, I rolled down the passenger side window on a lonely stretch of road alongside a valley.  I took a deep breath and shouted about how she was the only one for me and that I still loved her.

I remembered the cool breeze across my face, his laughter at my defiant act, the brush whipping past us and the the smell of the desert air.

At the party, while bringing in the third milk crate of vinyl, I met a different beautiful girl that night.  She wrote down her number on a post it note and gave it to me.

Later, after the party was over, along that same lonely stretch of road alongside that same valley, my friend stopped the car and looked at me expectantly.

I rolled down the window, took a deep breath, and shouted that perhaps, well, maybe, possibly. . . she wasn’t the only one for me.

Perchance.

Tagged ,

2am

I exit the doors at the sound of the chime, amidst the laughter and too loud voices of the two-eleven train.  I watch them shut and I walk forward for a train or two before stopping.  I watch the faces as the train picks up speed, slow enough at first for me to see individual expressions.

Then it accelerates until all I can see is occasional streaks of flesh between the metal and plastic.  And then it is gone, four red pinpoints disappearing into the tunnel.

I don’t see them until I leave the Metro station and hit the street.

There is a little bit of rain and she’s wearing his jacket.  He has her purse slung over one shoulder, the other arm set around her waist to steady her on rain slicked sidewalks.

She walks just on the close edge of uncertainty.  His walk is steadier, although not by much.  Together, they have a meandering walk that monopolizes the sidewalk, and I slow my pace to maintain my distance.  I watch them whisper to each other, familiar, sure that this moment in time is theirs alone.

Why would I destroy that?

Had a scone and a small house blend. . .

Then a little conversation with my squirrel and chipmunk friends.

It’s that day of the year again.  It’s time to play this song.

This song recalls days of riding around in a friend’s convertible with the top down, repeatedly blaring this music at capacity of their sound system, and just enjoyng the absurdity.

Zombies

I’ve been playing a lot of Left 4 Dead and really itching to play Call of Duty: World at War’s Nazi Zombies mode.  Also looking forward to Dead Rising 2, which appears to be zombies in Las Vegas.  Dead Space was essentially zombies in, well, in space.

I don’t actually know what the appeal is.  I’m not what you would call a hardcore zombie enthusiast, although I have read World War Z and I enjoyed Bruce Campbell versus the Army of Darkness.  I’m not a huge fan (although I have watched) the Romero movies.  I know about the zombie flash mobs in San Francisco but I’ve never participated in any sort of zombie themed get together.

I’m trying to figure out the appeal.  It may be the general fascination with Robots, Pirates, Ninjas and Zombies, the four internet food groups.  The great rivalry, the debate over which apocalypse is the most likely scenario is just so hard to avoid.

It may be the “camp” factor, although neither Left 4 Dead nor Nazi Zombies is very campy.

Ultimately, it may just be the gameplay in those games that’s appealing.  Cooperative gameplay at its most fun.  The idea of people coming together and failing repeatedly and trying again against an unfeeling tide of undead.  What’s interesting is that you canot “win” or beat either of these games.

You can only survive longer than last time.  So people are, in short, returning to games where they lose repeatedly against the undead.