Author Archives: Filemon

Just so you know

Here’s the stuff you want to see about the xbox 360:

Short Gist video from Our Colony. If you have five minutes to spare, this is a good watch.

Official fact sheet. This is the scary part.

Three 3.2 Gigahertz core processors.

Insanity.

Xbox live for free out of the box. Every single console.

With these specs, it’s hard to argue that it has the brute processing power to make things look nice. The user interface you see in the video doesn’t look horrible either. Notice that the specs point out that the hard drive is upgradable. Maybe we’ll see an 80 gigabyte drive down the road.

MicroSoft is selling the 360 as the Unified Box of Entertainment. They want you to do everything with this box. Listen to your music, watch your movies, and play your games. Then, you can get game invitations when you’re doing any of the other things.

Videogames are already a push technology. Every single game on the 360 supports HD Televisions. The push to HD television looks like it’ll be led by MicroSoft.

Also, kudos to MicroSoft for wireless controllers as the standard. It’s about time.

A Gamer of Some Import

I’m walking down K Street at quarter to ten on a Tuesday evening. It’s cool for a DC summer night, and the walk back to the hotel is a brisk one.

I’m alongside Constance Steinkuehler, a researcher who focuses on learning and cognition. Of late, her research focuses on MMOGs (Massive Multiplayer Online Games) and the forms of learning, thinking, and social interaction within the context of those games.

Tomorrow, we will be presenters at the Online Computer Library Center’s Annual Meeting.

Tonight, she’s geeking out about God of War with me.

“Did you play the sex minigame?!”
“Of course I did!”

We’re walking alongside a few other people from the OCLC. Some of them pause and ask us about what we are talking about. We start to explain the scene, and the gameplay elements. More than a few giggles escape when we talk about rotating the analog stick first one way, then another way, then all the way around.

Someone jokes about the sex minigame and her husband.

Constance and I continue talking about God of War. We rave about its unapologetic faithfulness to the spirit of Greek mythology, and its place as possibly one of the best morality plays, ever. Kratos is a morally ambiguous protagonist.

He is definitely not a hero.

We talk more about the blood and the nudity.

“This is probably not the sort of thing we should show at the presentation.”
“Probably not. But I have the sanitized trailer.”
“Great!”

We talk about how the game reminds us both of Prince of Persia with better implemented combat. We move on to other games. She chides me about the fact that I’m playing Jade Empire.

“I’m surprised you like Jade Empire. That game is really girly.”
“Tell me about it. Whenever Dawn Star gets angry at me because I haven’t talked to her in a while? Please!”

But then we go back to God of War. I almost spoil it for her, and she tells me that she’s only three or so hours in. She may have been stuck at one point, but she’s going back to it. I mention the fact that it’s only about eight hours, but it’s a good eight hours. I complain about single player games that are longer than 40 hours.

“I will suffer the worst abuses in MMOGs, you name it—grinding, crafting, whatever. But as soon as I’m in a single player game and I come to a stopping point, forget it. You’ve lost me.”

She makes an interesting point. I’ve quit a lot of single player games at around the eight hour mark, unless they had something spectacular about them. MMOGs, I play for a ridiculous number of hours. Sometimes I get nothing done, but I still put in the hours. It has to be the social aspect.

Too soon, we reach the Hamilton Crowne Plaza and everyone heads into the hotel. It’s an early start tomorrow, and there’s plenty to talk about.

I reflect for a bit on on our conversation on cab ride home.

I remember that in a conference call two weeks earlier, Constance approved of my game choices, specifically pointing out that I was most definitely, “a gamer.”

Now, I return the favor.

Videogames are fighting against an outdated perception. There are people who only see games as violent, morally corrupting, time wasters with no redeeming qualities.

These people have never felt the music in Rez, never watched Aeris die, never used a bomb to find a secret door, never dance danced, never fought their way back from the brink of defeat with a crash gem, never had an impressive KO streak against their best friends, never leveled an assassin only to lose them by not logging in, never read how a particular super hero ended up in Paragon City, never helped two young orcs find their way back to Orgrimmar, nor have they ever, ever in their entire life—rolled a Katamari.

And I do feel sorry for them.

Certainly, there is still a long way to go before videogames are as accepted as books, cds and movies.

But as a person who enjoys videogames, it’s good to see a gamer like Constance fighting against this outdated perception.

It’s a good thing she’s on our side.

Short and Stout, with a Candle

So I’m looking at teapots. And I find one thats. . .

Yes.

I know.

So anyway, teapots.

This teapot looks great. The wooden stand is nice, and the teapot itself is aesthetically pleasing. The idea of a candle lighting up the brown liquor is also appealing.

But I have to ask what’s wrong with a real teapot and maybe a cozy?

Besides, you should be pouring boiling water into your teapot, swirling it around to warm it up, dumping that water, then steeping your tea. I do a variation of this with mugs at work. It does keep the tea warmer longer, since it’s not spending all of its heat warming up the mug.

The candle is a nice touch, but I kind of have my doubts. I just imagine my condo in flames.

That, and well—it’s ninety-two dollars.

Customizaton of Safari

Safari. It’s the browser in OSX. I keep using it because it’s there, but honestly, I wouldn’t miss it if it wasn’t on there. Apple’s done a decent job with it, and for the most part, it does what it is supposed to.

Safari has a Private Browsing mode that doesn’t keep a webpage history, form information, downloads, and searches.

“Wink, wink. Nudge, nudge. Say no more, say no more.”

Now add the fact that you can rename menu items in Safari fairly easily, and you get this, more accurate moniker.

10.4 Things About Tiger

I’ve been playing with it for a bit and here’s my impression so far.

1. Spotlight is not a Quicksilver replacement. Speed is pokey on my machine, but then again, my PowerBook is two years old. Quicksilver does the same job, faster, and with less keystrokes. I’ve modified my preferences to only search for applications, and it’s still slower.

2. Widgets are fun toys. I did use one of them this weekend to keep an eye on Jerry and Susie’s flight into Dulles. It was great seeing a map of the United States with a small plane going from San Diego to Washington, DC.

3. Mail looks different.

4. Apple at upper left now a smoky grey. .sit file type no longer supported natively.

5. Address Book has useful print options. Finally.

6. Calendar has useful print options. Again, finally.

7. iChat now has buddy lists. However, I still don’t know whether or not it’s going to handle multiple screen names for people listed in your Address Book. Never handled that very well, always defaulted to one, and to start a conversation with the second screen name, you had to manually start a chat with them.

8. Big silver metallic X with serifs replaced with Big silver metallic X without serifs.

9. Quicktime 7.

10. Only comes on a DVD.

10.4. I like the fact th

So, there you go. 10.4 things. I’ll probably find more to like, dislike, as I spend more time with it. So far, so good. It works, but we’ll have to wait and see how it matures via the patch cycle.

EDIT: Okay, so the graphite apple is me picking the graphite scheme.