Tag Archives: review

Aquaria

I’ve decided Aquaria needs more press.

It’s amazing so far, and extremely polished.  So far, meaning about six hours into the game, but the quality is apparent, even in the first hour of play.  The artwork, the animation, the attention paid to the interface, the intuitive controls, and the storytelling are all excellent.  It’s only more amazing when I realize I’m talking about an exploration type game, in the vein of the two dimensional Castlevania and Metroid series.

I normally dislike these games, mainly because I do run into the problem of them being “too big.”  However, Aquaria handles this beautifully by allowing me to annotate the map at any time.  Which is great, because I have a habit of putting these games on the shelf in lieu of a more twitchy title.   By the time I get back around to remembering where I am in games of this sort, I am so lost that I’m better off starting over again.

But I have the feeling that I’ll be continuing with Aquaria for a while. Continue reading

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Osake

I’m a big fan of the Otokoyama Sake from Hokkaido.  Extremely dry, just a little sweet, good hot or cold.

This has nothing to do with the fact that I associate this particular sake with some good times with good people.

Like the time we closed out Yosaku.  In costume.

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Prince of Persia

Prince of Persia.  The name for some conjures images of a white clad, rotoscoped prince running, jumping, climbing (and often dying) his way through an underground prison.

Then there was Prince of Persia: The Sands of Time for the Xbox.  Which was a great reboot for the series.  We’ll pretend that Prince of Persia 3D never happened.

The sequels to Sands of Time were okay.  I never really liked the direction Warrior Within went.  Overall it seemed too grungy, trying too hard to be “edgy” and “serious.”  After just a few hours, I grew tired of the combat and then didn’t come back for the third game in the series, The Two Thrones.  I may come back and revisit them at a later date, but for now I can just read the plot synopses and be done with them. Continue reading

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Uncharted: Drake's Fortune

FACT: Joss Whedon is currently reimagining Indiana Jones, starring Nathan Fillion in the starring role!

No, not really. But if there was a movie with the above concept, then Uncharted: Drake’s Fortune would be the videogame adaptation of that movie.

Circuitious introduction aside, when I first saw previews of Uncharted, I blew it off as a Tomb Raider clone with a male protagonist. Granted, the previews were all based on a very early build of the title that even Naughty Dog (the developers) admit was shown too early. I lost interest and it fell off my radar, as many games do.

I didn’t think about it again until the demo showed up on the PSN Store on the PS3.

I watched the first cutscene and I was hooked. After playing it, I was sold. In fact, I went out and bought it on release day. Continue reading

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Halo 3: Hilarity Ensues

After slogging through the disappointing single player game, (mostly via inertia from the cliffhanger ending of Halo 2) I have to say that the multiplayer aspect of Halo 3 is the “real” game that I paid money for.

While the single player game brings nothing new to the table, the fact that I can save my multiplayer replays is amazing.  My proposed subtitle for the multiplayer aspect of Halo 3 is the title for this post, and rightly so.

Replays are comedy gold.

That said, here’s my service record.  It’s the same granular statkeeping as Halo 2, which is say, obsessive.  But now it has screenshots from the match.

Which make great if sometimes embarrassing wallpaper.

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