Ace Attorney

Finally finished Phoenix Wright: Ace Attorney.

The game is entirely too entertaining than any Lawyer Adventure game should be. A lot of that has to do with the script, which does a good job with character development and plot.

It’s not perfect as an adventure game. As I’ve come to expect with most adventure games, there are sometimes solutions that are sometimes not intuitive. Phoenix Wright did not have any “put banana in the salt shaker” moments, but sometimes you had to present the “correct” piece of evidence. Which can be difficult, considering at one point I had over twenty pieces of evidence to pore over during my final trial. This can be somewhat frustrating—even when you believe that another piece would lead to the same conclusion, the game will not allow you to progress until you’ve presented the one that it wants you to.

Overall, a fun title, you play from the viewpoint of Phoenix most of the time, interviewing witnesses, collecting evidence from crime scenes and cross examing witnesses in the court room. All that may sound not so intruiging, but the story and characters kept pulling me back to the DS.

Of course, that may have had something to do with me being a fan of Perry Mason when I was younger.