Last time, on Star Trek: Online

In the pilot episode, Trill Karina Prax becomes captain of the USS Lockheed.  After a surprise Borg attack kills off all other senior officers, she is surprised to find out that she is the highest ranking personnel remaining on board the Lockheed.  Unfazed (or should that be unphased) by this development, she finds a way to repair the critically damaged Lockheed, save the crew, and take part in a counterattack against the Borg incursion into Federation Space by destroying several Borg probes, a cube, and a sphere.

Considering that she’s an ensign, it looks like Starfleet academy started offering courses in Astroasskicking.

Upon her return to the Sol System, Admiral Quinn expresses his confidence in her and in a surprise move that shocked viewers everywhere, promotes her to Lieutenant and assigns her as the permanent captain of the Lockheed.

It’s yet another Cryptic Studios product, (City of Heroes, Champions Online) and a lot of their usual design can be seen throughout Star Trek: Online.

The ship to ship combat is a lot of fun.  There is something satisfying about rerouting power to the starboard shields and coming about to give them a broadside from both phaser arrays that takes down the facing shields just in time for a high yield photon burst to strike the unshielded side of an enemy vessel.

Away team missions are your standard MMO fare, with a third person point of view and a the usual take out X number of enemies or interact with Y, then report to Starfleet.  The ground combat tends to focus on the various firearms and their abilities found in the Star Trek universe, although that may be because I didn’t roll a tactical officer.

I’m playing the beta when the servers aren’t flooded, but so far I’m having a good time.

Protip: Enemy ships explode, and can destroy your vessel.

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