Rune Factory Frontier is something else. I’ve already logged over 20 hours. To put that into a little more perspective, that’s longer than most games from start to finish. To make that wide angle, let me put it this way: I think I beat the first dungeon, but I’m not sure. I didn’t consult the internet to make sure, but there was certainly a “Boss encounter” with a life bar and everything. And it was pretty exciting, albeit straightforward.
I was not ready for it, but to be fair, the game did ask if I was ready for it. Being overconfident, I went ahead anyway. I came out on top but the life meter was flashing red. Furiously. There may have been a pixel of green in there somewhere, but I’m surprised that my character didn’t just wake up in the hospital with Sister Lara tending to his wounds.
It’s very open ended, so I’m not sure I’m doing it the right order. Not that there is a “right” order. I’m convinced I could spend the rest of Laguna’s life being a farmer. Planting turnips in the Spring, and then growing grass for fodder for the buffamoos and the indentured servants befriended monsters that work the farm. Maybe working enough nerve to ask Rosetta to marry him. Spending summers on the beach, playing lazy beach games with the townsfolk.
But let me start with a summary. Rune Factory Frontier is a game about farming. And about dungeon crawling. And dating. And time management. And monster raising. Continue reading